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Painter
LinkoVitch is
addicted to Sinister Developments' new Jaguar
game
My first
encounter with Jag Painter was when I BJL-modded
my development Jag, the BJL ROM contains a few small
games, some are more playable than others, Painter
was easily the most playable for me (well that
and Tetris, but I am not reviewing Jagtris now
am I!). I had obviously seen Painter
on the 8-bits all those years ago, but never
really gave it more than a cursory glance, but
time goes on and questing for my past childhood
again (I think I am now on my sixth or seventh childhood
now!) I gave it some play... and very good
it was, too! No music or sound but this is most
likely due to the limited space in the Jaguar
boot ROM.
Anyway, fast-forward to August 2003 and Sinister release
of the full game for JagFree CD (I knew buying
Protector SE at Jagfest UK would be well worth
it!). I bought my copy directly from
Sinister for $25 + $4 P&P so probably around
£18 - 20 I think, bargain!
The package arrived
and as is standard when you are awaiting your
latest purchase, it arrives on the day when
you literally get home from work and have to
dash out ten minutes later! Not that this stopped
me tearing open the package as I dashed upstairs
to try out my new purchase. I was very
pleased to see that Sinister Developments had
gone for a DVD case for the packaging, looks
a lot better than a regular jewel case
and I think
protects the disc more, it also fits alongside
recent PC titles, too! The cover artwork
is not the best in the world but does hold true
to the old Atari Jaguar box layout standard
(screen-shot on the front bottom left, logo bottom
right) so it fits in well, I hope all future
CD releases are presented in this way. The
CD itself is a CD-R with full colour label stuck
on and very good quality printing.
On with the game! When you boot up your Jag CD (complete
with your chosen bypass method) you are greeted
with a simple loading screen, not the most attractive
screen but functional, a few seconds later and
you're in. The title screen has changed
a little from the BJL version, there is now
a MOD tune and also 3D balls arranged into the
shape of a 3D Fuji which happily floats around
behind the game options. There is no saving
of data with Painter so a level password system
is implemented with easy-to-remember passwords
(which is great for me!).
The game itself
sticks true to the original, you have
a grid around which you must travel, as you
travel along the lines of the grid the colour
of the line changes, or is "painted" (now
I wonder where the name Painter comes from...). When you paint all the lines surrounding
an enclosed area, it becomes filled, repeat
this for each area and you are done with that
level. Easy huh?! Not quite. Joining
you on your merry travel around the maze are
at least one blue monster, who is hell bent
on eating your poor defenceless painter. So
you must traverse the whole grid painting while
dodging these nutters, oh and there's a time
limit as well. To aid you in your evading of
these
blue beasties you can cut holes in the grid,
which neither you or the monster can cross,
be careful, dropped in the wrong place and they
will stuff you up, too! Sounding more
tricky yet?
As you progress
through the levels they become increasingly complex, then
to increase your sweaty-palmed fun, we get invisible
boxes! Yes that's right, the box is there and
must be filled, only you can't see the damned
thing, well you do at the start of the level,
and then it promptly disappears, so you have
to trust your memory (at this point I am screwed!). To further add to
your fun, later
on your persistent blue friend gets help, so
you are now chased by two of them, now they
can cause some real problems by cornering you (I bet Michelangelo never had this much
trouble!).
Throughout the
game you are treated to some excellent tunes
and sound effects. The music certainly
gets the blood thumping and kept me on the edge
of my seat throughout the game. Controlling
the game is simplicity itself, push a direction
and away you go, hit [B] and a hole appears (up
to
the limit of three).
Overall I would
highly recommend this game, it's a must-have,
be warned if you have a short temper, get a stock
of replacement pads as you will probably be
needing them! The game is not perfect
and has a few shortfalls, such as no memory
save even if there is a chip present, but this
is just a minor niggle. A few minor bugs
let the game down, too, such as the CD continues
to spin after the game has loaded, but nothing
is perfect, and this doesn't detract from the
excellent game. It really is a case of
"just one more go", or "I'll
just beat this level and then I'm off to bed".
So get on the web, and buy yourself a
copy, make sure you have a bypass cart or modified
CD unit to play it, but get it! Top marks to Sinister Developments
(I believe there are some hidden goodies in
there, too, but you'll have to buy it and find
them yourself!).
Verdict
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Name:
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Painter
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Publisher:
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Sinister
Developments
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Requires:
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Jaguar
CD and bypass.
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Price:
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$25.00
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Pros:
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Quick to pick
up.
- Bangin' choonz.
- Addictive game-play.
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Cons:
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Few minor bugs.
- Requires CD bypass
system.
- No memory save (hi-scores...).
- Addictive game-play ("I'll be in bed in a minute
dear").
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Rating:
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