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by mrbombermillzy
Mon Apr 15, 2024 7:22 pm
Forum: 8 BIT CORNER
Topic: Mucking around on the Commodore 64 DTV
Replies: 16
Views: 458

Re: Mucking around on the Commodore 64 DTV

Am I right in thinking you need the original model 64 DTV to do decent mods? Technically, no. Let me explain. The first DTV was for the NTSC market (v1) and had several more bugs in the HW, low reflash till fail flash chip, 128kb RAM (instead of 2Mb), etc. The v2 was both NTSC and PAL, fixed severa...
by mrbombermillzy
Sun Apr 14, 2024 8:12 pm
Forum: 8 BIT CORNER
Topic: Mucking around on the Commodore 64 DTV
Replies: 16
Views: 458

Re: Mucking around on the Commodore 64 DTV

Unfortunately, with the DTV HW being buggy, I sometimes slip into the thought process that its the HW at fault and not my code. :lol: But I will admit here and now that in this case, it was my blitter register tables, hidden far away from the main loop causing the problem . After more mucking aroun...
by mrbombermillzy
Sat Apr 13, 2024 7:05 pm
Forum: 8 BIT CORNER
Topic: Mucking around on the Commodore 64 DTV
Replies: 16
Views: 458

Re: Mucking around on the Commodore 64 DTV

@mrbombermillzy I think I've got three 1541s at the MO :lol: Well, if you ever decide you can let one go, let me know. :D Im still gutted that I missed out, a guy (In the US IIRC) was selling 1581 drive 'kits' very cheaply 10 odd years ago. I already missed the boat on that by the time I found out ...
by mrbombermillzy
Fri Apr 12, 2024 8:53 pm
Forum: 8 BIT CORNER
Topic: Mucking around on the Commodore 64 DTV
Replies: 16
Views: 458

Re: Mucking around on the Commodore 64 DTV

I'd really appreciate that PhilC . :) Thanks. PM me to let me know what I owe you. Also, if you find you have too many 1541 drives and want to leave one on the corner of my table at CL3, and in exchange pick up an envelope with cash... :lol: Seriously, coding for the DTV has made me remember how muc...
by mrbombermillzy
Fri Apr 12, 2024 12:50 pm
Forum: HARDWARE DISCUSSIONS
Topic: PiStorm Chat
Replies: 321
Views: 35617

Re: PiStorm Chat

I didnt realise the later Pis needed at least passive cooling. :(

Are we starting to enter the era of having to engineer RPi cooling solutions and proper ventilation in our Atari cases to deter heat related issues/lockups?
by mrbombermillzy
Thu Apr 11, 2024 8:25 pm
Forum: HARDWARE DISCUSSIONS
Topic: PiStorm Chat
Replies: 321
Views: 35617

Re: PiStorm Chat

I thought @dad664npc did a GB6 run with cache off ? Can't find it. I think that's why the ROM speed ends up crazy high as it can't be doing bus accesses to get to like 3000% speeds. All this sort of chat is going on in the AF forums ATM, with Gunnar Von B and the different HW/clones being discussed...
by mrbombermillzy
Thu Apr 11, 2024 8:13 pm
Forum: 8 BIT CORNER
Topic: Mucking around on the Commodore 64 DTV
Replies: 16
Views: 458

Re: Mucking around on the Commodore 64 DTV

Unfortunately, with the DTV HW being buggy, I sometimes slip into the thought process that its the HW at fault and not my code. :lol: But I will admit here and now that in this case, it was my blitter register tables, hidden far away from the main loop causing the problem . So, returning to the map ...
by mrbombermillzy
Thu Apr 11, 2024 7:12 pm
Forum: HARDWARE DISCUSSIONS
Topic: PiStorm Chat
Replies: 321
Views: 35617

Re: PiStorm Chat

Hang on. Just to clarify, Im sure I asked @Badwolf about using a Pi3B for this (using a riser because of the double stacked USB ports on the 3B) and Im sure I was warned by him not to use a GPIO riser because of signal degradation issues. You want the Pi to PiStorm connector to be as short and robu...
by mrbombermillzy
Wed Apr 10, 2024 8:55 pm
Forum: MEMBER BLOGS
Topic: Raven. A homemade Atari-like computer
Replies: 36
Views: 3478

Re: Raven. A homemade Atari-like computer

My goodness! This is amazing! :dizzy:
by mrbombermillzy
Wed Apr 10, 2024 8:52 pm
Forum: 8 BIT CORNER
Topic: Mucking around on the Commodore 64 DTV
Replies: 16
Views: 458

Re: Mucking around on the Commodore 64 DTV

Just one last step for tonight... So instead of just displaying the source image blocks as is, copied straight to the screen in the same order (as in the previous scaling example), Ive coded a routine which now displays the correct block in a matrix/indexing system, so I can now manually write map d...

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