Search found 187 matches

by agranlund
Fri Jul 10, 2020 4:11 pm
Forum: GAME ZONE
Topic: WIP Atari ST ScummVM-lite
Replies: 189
Views: 24793

Re: WIP Atari ST ScummVM-lite

Ok, Hatari is really much more forgiving than the real deal. :D It still shows two bombs. But actually it's easy to fix on my side. I just start the games in MagiCs single tasking mode and it works :) Sounds like the program is trying to use memory that it doesn't "own" then. ALL YOUR MEMORY ARE BE...
by agranlund
Thu Jul 09, 2020 9:24 pm
Forum: GAME ZONE
Topic: WIP Atari ST ScummVM-lite
Replies: 189
Views: 24793

Re: WIP Atari ST ScummVM-lite

Here are my saves - not sure if there's any other file you need? It's the one called Monte (number 7 or 8 I think). I've saved it at the point you need to ask the woman to distract him, and then just pull the circuit breaker to make the lights go off. EDIT: Not sure if this same issue affects other...
by agranlund
Thu Jul 09, 2020 9:21 pm
Forum: GAME ZONE
Topic: WIP Atari ST ScummVM-lite
Replies: 189
Views: 24793

Re: WIP Atari ST ScummVM-lite

What tjam said. Both a and b versions work fine! And better than before. :D In the early builds voice in Indy 4 was sometimes cut off a bit too early. Now it's fine. Same with the Ultimate Talkie versions and DOTT. 8-) Some general feedback for the latest (non-test) version: - Something's broken ru...
by agranlund
Thu Jul 09, 2020 4:47 pm
Forum: MEMBER BLOGS
Topic: Random STuff
Replies: 20
Views: 1044

Re: Random STuff

Nice! :dualthumbup:
by agranlund
Thu Jul 09, 2020 12:15 pm
Forum: HARDWARE DISCUSSIONS
Topic: Falcon love
Replies: 23
Views: 520

Re: Falcon love

Plagued wrote:
Wed Jul 08, 2020 11:56 pm
BEHOLD! Full recap, RTC replaced, clock patch applied, RAM upgraded to a whole 14MB
If you could all pretend to be jealous of my shiny new falcon that would make me feel better about the grief I've got from the Mrs ;)
falcon_recap.jpg
Well, I am a little bit jealous without having to pretend :)
by agranlund
Mon Jul 06, 2020 11:41 pm
Forum: GAME ZONE
Topic: WIP Atari ST ScummVM-lite
Replies: 189
Views: 24793

Re: WIP Atari ST ScummVM-lite

Of course, anyone with a Falcon is also extremely welcome to try it and let me know if the sound works. And anyone with an STE or TT as well, just in case this breaks anything on that machine. I guess I'm saying I appreciate feedback on the sound changes on any machine really. I'm a bit paranoid ab...
by agranlund
Mon Jul 06, 2020 11:34 pm
Forum: GAME ZONE
Topic: WIP Atari ST ScummVM-lite
Replies: 189
Views: 24793

Re: WIP Atari ST ScummVM-lite

Just playing FOA further, I noticed in Monte Carlo the light in the room doesn't go out at the point you switch the breaker. Presumed normally some masking is done over some of the screen to make it look dark when the lights go out? That could be it, or perhaps palette manipulation. Do you by any c...
by agranlund
Mon Jul 06, 2020 9:40 pm
Forum: GAME ZONE
Topic: WIP Atari ST ScummVM-lite
Replies: 189
Views: 24793

Re: WIP Atari ST ScummVM-lite

nemo would you have time to check this build at some point? ScummST_2000706_DmaTest The DMA stuff is much more similar to the earlier versions that did work on your Falcon. There are two alternative versions in there, they both work exactly the same except that the "b" version will attempt to init ...
by agranlund
Mon Jul 06, 2020 9:27 pm
Forum: GAME ZONE
Topic: WIP Atari ST ScummVM-lite
Replies: 189
Views: 24793

Re: WIP Atari ST ScummVM-lite

Been playing the latest build - I noticed a crash again at the point of "Wo ist Fritz?", but I skipped past that part and everything from that point worked fine. Just been to the Azores and at Tikal now. I got past the rodent without issue (someone asked me if I could get past that bit earlier as t...
by agranlund
Mon Jul 06, 2020 12:01 am
Forum: GAME ZONE
Topic: WIP Atari ST ScummVM-lite
Replies: 189
Views: 24793

Re: WIP Atari ST ScummVM-lite

There is a new version with the dithering stuff: http://www.happydaze.se/scummvm-lite-atari/ I think it looks really nice in all games! Also fixes for a couple Verb display bugs at the bottom of the screen. Indy4 is now using the same 16 colour palette as the other games again (with dithering, there...

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