Search found 30 matches

by Gargoyle
Sun Sep 09, 2018 1:44 am
Forum: NEWS & ANNOUNCEMENTS
Topic: Plan for 2019 ( abandoning repairs and upgrades)
Replies: 36
Views: 6934

Re: Plan for 2019

Yep, wise move! It must be very wearing after a while. With the Falcon especially, it is quite a niche market isn't it? Doing this means you can make the very best STF remake there is (and possibly ever will be??) then work on new and interesting ideas/upgrades for it.
by Gargoyle
Tue Sep 04, 2018 9:20 am
Forum: STF REMAKE PROJECT
Topic: PCB Build - Progress - Post your Pics here :-)
Replies: 135
Views: 10991

Re: PCB Build - Progress - Post your Pics here :-)

Arrived safely in New Zealand :) it's true what they say sometimes about how seeing is believing. It certainly is impressive, and amazing how much smaller it is compared to an original board. Minus the RAM board I think between my brother and I we definitely have enough donor parts (plus the kit com...
by Gargoyle
Thu Aug 23, 2018 11:47 pm
Forum: SOFTWARE PROGRAMMING & DISCUSSION
Topic: Scrolling tricks
Replies: 20
Views: 2614

Re: Scrolling tricks

If you use less colours with world map tiles, does that help speed up scrolling or does this only apply to screen copying commands? Less colors will surely make it faster. For instance Uridium uses only 2 bitplanes for background - and that's enough, since original was not with more colors. If scre...
by Gargoyle
Thu Aug 23, 2018 11:44 pm
Forum: STF REMAKE PROJECT
Topic: Ordering the Alpha board
Replies: 139
Views: 14398

Re: Ordering the Alpha board

Looks great, hopefully you can iron out any issues that may arise with them. I admit that at this stage I'm unsure when I'll find the time to put it together, it will either be me or David if he can ever find the time! But, I wanted to support this great project. I'll happily support anything else y...
by Gargoyle
Thu Aug 23, 2018 11:39 pm
Forum: STOS
Topic: STOS 1 Liner (Ongoing Coding Challenge via STOS Coders Facebook Group)
Replies: 0
Views: 465

STOS 1 Liner (Ongoing Coding Challenge via STOS Coders Facebook Group)

https://www.youtube.com/playlist?list=PLOYasMxEy7dzKlZtHanRHKL3CvQ33mQoN When we have enough submissions over the coming months, we will do a poll and I can post the final result here. Good way to keep this documented and not become buried on fb like you keep saying Chris! Been some very nice entrie...
by Gargoyle
Thu Aug 23, 2018 11:34 pm
Forum: CHAT FORUM
Topic: Are business cards dead?
Replies: 14
Views: 1517

Re: Are business cards dead?

Didn't get a chance to reply to this lately, but yes I think business cards are still viable for many people, because it's about solidifying their identity, their corporate identity, also they are small and still quite portable. You don't need power to switch it on, you pick it up and look at it, th...
by Gargoyle
Tue Aug 21, 2018 12:09 pm
Forum: SOFTWARE PROGRAMMING & DISCUSSION
Topic: Scrolling tricks
Replies: 20
Views: 2614

Re: Scrolling tricks

If you use less colours with world map tiles, does that help speed up scrolling or does this only apply to screen copying commands?
by Gargoyle
Tue Aug 21, 2018 11:37 am
Forum: SOFTWARE PROGRAMMING & DISCUSSION
Topic: Scrolling tricks
Replies: 20
Views: 2614

Re: Scrolling tricks

I have also heard about the SCREEN$ technique being mentioned in the STOS Coders fb group, I haven't tried that but that is also used for pre-shifting if I remember correctly.
by Gargoyle
Tue Aug 21, 2018 11:35 am
Forum: SOFTWARE PROGRAMMING & DISCUSSION
Topic: Scrolling tricks
Replies: 20
Views: 2614

Re: Scrolling tricks

You would use the missing link extension for STOS, to achieve pre-shifted frames for bobs, joeys and world blocks for scrolling with. It is quite ram hungry though, so you have to plan carefully unless you are going to go for full blown 4mb STE specs for example.
by Gargoyle
Tue Aug 21, 2018 11:14 am
Forum: CHAT FORUM
Topic: Are business cards dead?
Replies: 14
Views: 1517

Re: Are business cards dead?

Gahah!! I remember this clip from a while back. Yep, very appropriate ;)