can anyone compile Troed's wait state detect program for me ?
https://github.com/troed/WSDETECT
I also wonder if someone could tweak that to actually output the values it read rather than the expected values so I can see how far things are actually out on the suska core.
EDIT:
Finally found the PRG.. still would be useful for a "debug" version of it though...
Help to compile a source file
Moderator: troed
Help to compile a source file
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viewtopic.php?f=17&t=1585 Have you done the Mandatory Fixes ?
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viewtopic.php?f=17&t=1585 Have you done the Mandatory Fixes ?
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People should find solutions to problems, not find problems with solutions.
- thorsten.otto
- Posts: 148
- Joined: Mon Nov 04, 2019 2:20 am
Re: Help to compile a source file
Haven't tried yet, but looks like being compilable by devpac, maybe pasm with a few tweaks.
Re: Help to compile a source file
If anyone could add a colour background change that would be useful as I cannot see the text output to the screen most of the time because of bit-plane shifts Red of WS ? or green for a valid wait state would help no end.
https://www.exxosforum.co.uk/atari/ All my hardware guides - mods - games - STOS
https://www.exxosforum.co.uk/atari/store2/ - All my hardware mods for sale - Please help support by making a purchase.
viewtopic.php?f=17&t=1585 Have you done the Mandatory Fixes ?
Just because a lot of people agree on something, doesn't make it a fact. ~exxos ~
People should find solutions to problems, not find problems with solutions.
https://www.exxosforum.co.uk/atari/store2/ - All my hardware mods for sale - Please help support by making a purchase.
viewtopic.php?f=17&t=1585 Have you done the Mandatory Fixes ?
Just because a lot of people agree on something, doesn't make it a fact. ~exxos ~
People should find solutions to problems, not find problems with solutions.
- thorsten.otto
- Posts: 148
- Joined: Mon Nov 04, 2019 2:20 am
Re: Help to compile a source file
I understand assembler, but i don't pretend to understand what this special kind of program is trying to achieve
Re: Help to compile a source file
It outputs the wakeup state of the machine. Demo coders build fullscreen stabilisers based on its value. I don't really understand it myself. http://www.atari-wiki.com/index.php/ST_STE_Scanlinesthorsten.otto wrote: ↑Fri Feb 21, 2020 2:13 am I understand assembler, but i don't pretend to understand what this special kind of program is trying to achieve
https://www.exxosforum.co.uk/atari/ All my hardware guides - mods - games - STOS
https://www.exxosforum.co.uk/atari/store2/ - All my hardware mods for sale - Please help support by making a purchase.
viewtopic.php?f=17&t=1585 Have you done the Mandatory Fixes ?
Just because a lot of people agree on something, doesn't make it a fact. ~exxos ~
People should find solutions to problems, not find problems with solutions.
https://www.exxosforum.co.uk/atari/store2/ - All my hardware mods for sale - Please help support by making a purchase.
viewtopic.php?f=17&t=1585 Have you done the Mandatory Fixes ?
Just because a lot of people agree on something, doesn't make it a fact. ~exxos ~
People should find solutions to problems, not find problems with solutions.
Re: Help to compile a source file
In very high-level terms, I explained what it does in this other thread: https://www.exxosforum.co.uk/forum/viewt ... =10#p33642
Re: Help to compile a source file
Here is a quick and dirty version that displays the counter in hex. I will publish the source code later (I've never used github before )
It seems to work as expected on Steem SSE 4 (I only have STEs)
It seems to work as expected on Steem SSE 4 (I only have STEs)
- Attachments
-
- WS.zip
- (724 Bytes) Downloaded 158 times
Re: Help to compile a source file
Thanks, seems to work. I assume in the image below WS2 means it counted 36 bytes
and WS ? gives 0x0000 but its always hard to read which is part of the problem... Not sure is possible to actually output how many bytes accounted regardless of it translating it to the "WS" number ?
and WS ? gives 0x0000 but its always hard to read which is part of the problem... Not sure is possible to actually output how many bytes accounted regardless of it translating it to the "WS" number ?
https://www.exxosforum.co.uk/atari/ All my hardware guides - mods - games - STOS
https://www.exxosforum.co.uk/atari/store2/ - All my hardware mods for sale - Please help support by making a purchase.
viewtopic.php?f=17&t=1585 Have you done the Mandatory Fixes ?
Just because a lot of people agree on something, doesn't make it a fact. ~exxos ~
People should find solutions to problems, not find problems with solutions.
https://www.exxosforum.co.uk/atari/store2/ - All my hardware mods for sale - Please help support by making a purchase.
viewtopic.php?f=17&t=1585 Have you done the Mandatory Fixes ?
Just because a lot of people agree on something, doesn't make it a fact. ~exxos ~
People should find solutions to problems, not find problems with solutions.
Re: Help to compile a source file
The computed value is displayed in any case. I get "WS? (0x00AE)" on STE in Hi for example.
It is the value in d4 as used in the switch case at lines 244-252 converted in ASCII
It is the value in d4 as used in the switch case at lines 244-252 converted in ASCII
Re: Help to compile a source file
Wonder why it says 0x0000 on mine then ?
https://www.exxosforum.co.uk/atari/ All my hardware guides - mods - games - STOS
https://www.exxosforum.co.uk/atari/store2/ - All my hardware mods for sale - Please help support by making a purchase.
viewtopic.php?f=17&t=1585 Have you done the Mandatory Fixes ?
Just because a lot of people agree on something, doesn't make it a fact. ~exxos ~
People should find solutions to problems, not find problems with solutions.
https://www.exxosforum.co.uk/atari/store2/ - All my hardware mods for sale - Please help support by making a purchase.
viewtopic.php?f=17&t=1585 Have you done the Mandatory Fixes ?
Just because a lot of people agree on something, doesn't make it a fact. ~exxos ~
People should find solutions to problems, not find problems with solutions.