
This is not intended to be a fully featured port of ScummVM but rather much stripped down and optimized for size and performance for specific game(s) on Atari. I am treating it more like if I was porting a game to a much lesser platform, not caring much about generic and portable code or compatability with anything other than Mi2/Indy4/Dott.
(There is already a fully-featured official port of ScummVM for Atari, and I'm not intending to reinvent that particular wheel)
My end goal is to have it running Monkey Island 2 on a RAM expanded but otherwise unaccelerated 8Mhz ST.
It's still a long way to go, but since most drawing is still horribly inefficient for the target platform I do have some hope in being able to reach the goal at some point.
Anyways, Day of the Tentacle obviously run quite well on my TF534 accelerated ST, in glorious 16 color ST Low resolution

https://youtu.be/9gYjQiyDxfQ
--Anders