Flashy Clock - Yet another DEV board

New sub forum for version 2 of the STF remake board.
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exxos
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Re: Flashy Clock - Yet another DEV board

Post by exxos » Fri Aug 02, 2019 10:08 pm

Great work!

:bravo: :coolpics:
4MB STFM 1.44 FD- VELOCE+ 020 STE - 4MB STE 32MHz - STFM 16MHz - STM - MEGA ST - Falcon 030 CT60 - Atari 2600 - Atari 7800 - Gigafile - SD Floppy Emulator - PeST - HxC - CosmosEx - Ultrasatan - various clutter

https://www.exxoshost.co.uk/atari/ All my hardware guides - mods - games - STOS
https://www.exxoshost.co.uk/atari/last/storenew/ - All my hardware mods for sale - Please help support by making a purchase.

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Re: Flashy Clock - Yet another DEV board

Post by PhilC » Fri Aug 02, 2019 10:48 pm

That's a pretty good size reduction :dualthumbup:
If it ain't broke, test it to Destruction.

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Re: Flashy Clock - Yet another DEV board

Post by Icky » Sun Aug 04, 2019 1:18 pm

Made one of the v3 boards yesterday and am building another today for Exxos so we can do initial tests and firmware.

Looks pretty small in the STFM. No stacking sockets.

IMG_4252.jpg
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Re: Flashy Clock - Yet another DEV board

Post by PhilC » Sun Aug 04, 2019 8:28 pm

Looking at that pic on my phone, I couldn't see the hoard without zooming in!
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Re: Flashy Clock - Yet another DEV board

Post by PaulJ » Mon Aug 05, 2019 3:12 am

Pretty cool Icky. Looks great! :) :) :)

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Re: Flashy Clock - Yet another DEV board

Post by PaulJ » Sun Aug 25, 2019 5:21 pm

Here is the first cut at an .ttp app that handles most clock capabilities. Also there is a stcs.prg to drop in the auto folder to set the st date/time based on the clock.

Clock.ttp and stcs.prg should both clear hung clock chips instead of removing the battery and waiting. At this time it only handles the clocks binary mode. On the main menu it will tell you which mode the chip is in, binary or bcd. If the chip is in bcd mode you will need to re-init to put everything into binary.

Option five which displays all the registers 0-127 will not allow the user to change 0-13. These are control/clock registers that are handled by the programs other commands. You can drive over these locations but you are unable to change them.

I'm sure there are still issues but its pretty functional at this point. Needs some changes to make it more consistant but good enough to give it a test run. Report issues and I'll get them fixed. :) :) :)

CLOCK.TTP.zip
(10.15 KiB) Downloaded 6 times
STCS.PRG.zip
(1.94 KiB) Downloaded 7 times

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Re: Flashy Clock - Yet another DEV board

Post by Icky » Sun Aug 25, 2019 5:49 pm

PaulJ wrote:
Sun Aug 25, 2019 5:21 pm
Here is the first cut at an .ttp app that handles most clock capabilities. Also there is a stcs.prg to drop in the auto folder to set the st date/time based on the clock.

Clock.ttp and stcs.prg should both clear hung clock chips instead of removing the battery and waiting. At this time it only handles the clocks binary mode. On the main menu it will tell you which mode the chip is in, binary or bcd. If the chip is in bcd mode you will need to re-init to put everything into binary.

Option five which displays all the registers 0-127 will not allow the user to change 0-13. These are control/clock registers that are handled by the programs other commands. You can drive over these locations but you are unable to change them.

I'm sure there are still issues but its pretty functional at this point. Needs some changes to make it more consistant but good enough to give it a test run. Report issues and I'll get them fixed. :) :) :)
:bravo: - Nice to see software being developed for these boards. All the more important for the STF remake. The auto folder version will be very useful.

Will have a play a little later as I am currently debugging the v3 board.

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Re: Flashy Clock - Yet another DEV board

Post by PhilC » Sun Aug 25, 2019 6:32 pm

Prepare for breakage.

P.s. well done
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Re: Flashy Clock - Yet another DEV board

Post by PaulJ » Sun Aug 25, 2019 6:49 pm

I expect some breakage.. you can only run it so much before you start loosing your mind. :headbang: Plan changing the nv edit termination to just hit return or esc. But its just an extra return for now. Give it hell Phil.. :mrgreen: :mrgreen: :mrgreen:

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Re: Flashy Clock - Yet another DEV board

Post by PaulJ » Mon Aug 26, 2019 3:58 am

Fixed a couple little things. Pm indicator in option 8 didn't work when clock was in AM-PM mode. Removed some debug code in option5.
Also if the clock is in AM-PM mode and its pm it will set the st as if its AM. Will fix this one tomorrow.
CLOCK.TTP.zip
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